As we begin Neuromancer, we are immediately introduced to a world that is unlike our own. The story is set in Chiba and the color of the sky is defined by technology. The main character of the novel, Case, a rather young man, in his early 20s, is in an awful state. He uses drugs, alcohol, and any other remedy he can conceive of to attempt to forget the terrible thing that has happened to him – his nervous system has been damaged, seemingly beyond repair, and he can no longer “jack in” to the matrix, the cyberspace where he used to work as a hacker and to which he so desires to return. Suddenly, Molly and Armitage show up, Armitage offering Case a job. He needs a hacker, one who is desperate, both for money and for his life, and is willing to have Case’s nerves fixed, if only he’ll take the job. Case, being desperate to return to the matrix and to do what he loves, takes the job, and the story begins. As the book goes on, Case and Molly learn more about their mysterious employer, and are introduced to some AI, Artificial Intelligence, which they soon learn is really running the show. What they are working for, truly, is to bring Wintermute and Neuromancer together, both of them being very powerful AIs that were, conscientiously, separated from one another. In their quest to hack into ICE, similar to firewalls in the matrix, Molly and Case are confronted with many characters, each of them very different from our reality and more interesting when considering the human condition. 3Jane is a clone, Riviera is a sociopath, and Armitage, it turns out, is basically a shell of a man, built by a computer on the broken spirit of a soldier named Corto. In the end, Wintermute and Neuromancer are together, contacting AI from other galaxies, and Case, our antihero, goes on with his life, in a way that seems extremely normal after the whirlwind and game-changing job he has just been a part of.
Thursday, March 10, 2011
S/R 2: William Gibson's Neuromancer
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